Am I the only one who finds the Lego games really hard? I can never make it past the first few levels, however, there’s no denying that they are fun and the formula works really well. The latest installment Lego Marvel Super Heroes hit the stores this week. How can you go wrong with this? Although this one seems a little bit more “serious” than last year’s Lego Batman 2, its still Lego and Marvel characters….
I really dig the two current mobile Batman games – Batman Arkham City Lockdown and the game based on The Dark Knight Rises so I’m really looking forward to seeing what Warner Interactive does with the mobile game based on Batman Arkham Origins. The free game will hit iOS around the console game launch (Oct 25th) with an Android version coming later. Generally, I find the freemium model irritating, I’d rather just pay $5.99 or $7.99 and get a fuller experience. Based on the new trailer, this year’s installment looks amazing. Have I said recently how much I’m looking forward to Batman: Arkham Origins on Oct 25th?
Every Hollywood Summer flick needs to have a game attached to it. Green Lantern is no different. Featuring the voice and likeness of Ryan Reynolds (in the Xbox 360 and PS3 versions), Green Lantern: Rise of the Manhunters allows players to assume the role of Hal Jordan to battle the Manhunters—a once noble android police force who are now bent on destroying the Green Lantern Corps. More screenshots after break!
Be afraid, be very afraid. Warner Interactive has unveiled the brand new trailer for their upcoming game, FEAR 3!
The rumored free DLC for Batman Arkham Asylum is no longer rumored. The folks at Eidos and Warner Interactive sent over official word today that beginning September 17th, the Insane Night Map Pack will be available from PlayStation® Store, Xbox® LIVE Marketplace, and Games for Windows® LIVE Marketplace, and offer gamers two new Challenge Maps to hone their FreeFlow™ Combat skills and test their Invisible Predator™ prowess. In the ‘Totally Insane’ FreeFlow Combat map, players’ will be tested to their fullest as scores of escaped lunatics bear down upon BATMAN as they make their escape through the asylum’s secure records facility. These fast-moving foes will challenge all but the most practiced players, with quick reactions and expert timing needed to fend off wave upon wave of insane inmates, bent on taking down the DARK KNIGHT. In the ‘Nocturnal Hunter’ Invisible Predator map, players take on a wholly different approach, practicing their predatory skills to remain in the shadows, utilizing the Arkham watchtowers and Batman’s arsenal of gadgets to gain the upper hand on The Joker’s army of goons patrolling below.
Batman Arkham Asylum is one of the most innovative games to come down the pike in a long time. If there was anyway I could nominate Mark Hamill for a Best Actor Oscar I would. His Joker is simply amazing. This game lived up to the advanced hype and all the annoying trailers. I finished the game this weekend and was continually surprised by all the times something totally unexpected happened or just a really cool or funny moment.
The basic countering system in Batman Arkham Asylum seems pretty simplistic but as the game progresses and you find yourself surrounded by 10 or 15 guys the variety, ease and depth of the counters become greatly appreciated. You can do more complex counter takedowns, but the quick, down and dirty ones still provide that satisfying backhanded, leg sweep, uppercut combination that ends in a nice crunch.
It’s been a good while since a Demo has kept me excited enough to play through it several times but Batman Arkham Asylum has done that. But the only weapon you get in the Demo is the Batarang which is surprisingly weak and useless. I’m really hoping it’ll prove to be stronger in the final version. To ease my disappointment the folks at Warner Interactive sent over a new video today that shows us all of Batman’s cool weapons including grappling guns, exploding gels, electric batarangs, and a few more. I’m not posting anything else on this game until it’s in my hot little hands. Check it out.
The Arkahm Asylum video game is really starting to bug me. Not because it’s a bad game, but because it’s been hyped for almost a year now. I just want to play it already! The folks at Warner Interactive released the Demo on the Xbox 360 and PlayStation 3 last week, our new game editor Sean O’Connell is preparing a review of the demo, but I did him one better by providing a Walkthrough. I’m not going to steal his thunder by telling you what I, the great Hardcorequeen, thought, but I did play it through twice on both the PS3 and 360 so that should tell you something. I love how there’s different ways you can complete various objectives, my only complaint would be too many cut scenes and the Batarang seems pretty useless – at least at this stage. Take a gander at this full walkthrough, mmmmm….tasty!
We’ve now had the opportunity to experiment with two segments of Rocksteady Studios and Eidos Interactive’s anticipated “Batman: Arkham Asylum” ahead of its Aug. 25 release date. Downloadable demos on PCs, Xbox 360 and Playstation 3 walked players through the game’s first obstacles, while adventurous souls who banged around Target (or similar retailers) might have discovered an early combat room scenario that has The Dark Knight taking down round after round of escalating, lunatic hoods.
Hurry up and release it already. I’m getting tired of getting all of this media from Warner Interactive. Batman Arkham Asylum is looking quite good. Last week the demo finally launched on the X-Box 360 and PS3, I haven’t played it yet – strangely enough I’m currently obsessed with Wanted: Weapons of Fate. I’m looking forward to finally getting my hands on this when it hits the streets August 25. Here’s a short making of video, check out the end game footage. Sweet.