The rumored free DLC for Batman Arkham Asylum is no longer rumored. The folks at Eidos and Warner Interactive sent over official word today that beginning September 17th, the Insane Night Map Pack will be available from PlayStation® Store, Xbox® LIVE Marketplace, and Games for Windows® LIVE Marketplace, and offer gamers two new Challenge Maps to hone their FreeFlow™ Combat skills and test their Invisible Predator™ prowess. In the ‘Totally Insane’ FreeFlow Combat map, players’ will be tested to their fullest as scores of escaped lunatics bear down upon BATMAN as they make their escape through the asylum’s secure records facility. These fast-moving foes will challenge all but the most practiced players, with quick reactions and expert timing needed to fend off wave upon wave of insane inmates, bent on taking down the DARK KNIGHT. In the ‘Nocturnal Hunter’ Invisible Predator map, players take on a wholly different approach, practicing their predatory skills to remain in the shadows, utilizing the Arkham watchtowers and Batman’s arsenal of gadgets to gain the upper hand on The Joker’s army of goons patrolling below.
Batman Arkham Asylum is one of the most innovative games to come down the pike in a long time. If there was anyway I could nominate Mark Hamill for a Best Actor Oscar I would. His Joker is simply amazing. This game lived up to the advanced hype and all the annoying trailers. I finished the game this weekend and was continually surprised by all the times something totally unexpected happened or just a really cool or funny moment.
The basic countering system in Batman Arkham Asylum seems pretty simplistic but as the game progresses and you find yourself surrounded by 10 or 15 guys the variety, ease and depth of the counters become greatly appreciated. You can do more complex counter takedowns, but the quick, down and dirty ones still provide that satisfying backhanded, leg sweep, uppercut combination that ends in a nice crunch.
The Arkahm Asylum video game is really starting to bug me. Not because it’s a bad game, but because it’s been hyped for almost a year now. I just want to play it already! The folks at Warner Interactive released the Demo on the Xbox 360 and PlayStation 3 last week, our new game editor Sean O’Connell is preparing a review of the demo, but I did him one better by providing a Walkthrough. I’m not going to steal his thunder by telling you what I, the great Hardcorequeen, thought, but I did play it through twice on both the PS3 and 360 so that should tell you something. I love how there’s different ways you can complete various objectives, my only complaint would be too many cut scenes and the Batarang seems pretty useless – at least at this stage. Take a gander at this full walkthrough, mmmmm….tasty!
We’ve now had the opportunity to experiment with two segments of Rocksteady Studios and Eidos Interactive’s anticipated “Batman: Arkham Asylum” ahead of its Aug. 25 release date. Downloadable demos on PCs, Xbox 360 and Playstation 3 walked players through the game’s first obstacles, while adventurous souls who banged around Target (or similar retailers) might have discovered an early combat room scenario that has The Dark Knight taking down round after round of escalating, lunatic hoods.
The more that I see of the new Tomb Raider: Underworld game, the more I’m looking forward to. Could this be the version that finally restores Lara Croft to the top of the gaming heap? In this NEW video, hope on board a motorbike with Lara Croft as she tramples through the rugged terrain in the stormy Mexican jungles, out witting wild beasts and narrowly escaping death! Tomb Raider: Underworld will be released on November 18th for the PS3, Xbox 360, Wii, DS, PS2 and PC platforms.
Ah, Tomb Raider. A game that for some reason I could never quite get into. Every year I look forward to the new installment and always end up being disappointed. Maybe it’s because I’m just not a fan of puzzles in my games. I like straightforward go from point A to point B. Not hitting a seeming dead end during the first level. So in enhance I always found the series to be unnecessarily difficult. But I really like all the footage and screens that I’ve seen from the upcoming Tomb Raider: Underworld game which debuts this November. Here are two shots of the new model – Alison Carroll.