MOVIE REVIEW: Street Fighter: The Legend of Chun-Li – Not The Worst Videogame Movie By Far

You think I’d learn. Every time I check out a movie based on a videogame, I’m let down – sometimes to an extreme [like with Max Payne, DOOM and the original Street Fighter movie]; sometimes by the tiniest of margins. Street Fighter: The Legend of Chun-Li is one of the latter.

streetfighter poster

Here’s a movie that features some of the wittier martial arts choreography to be filmed in the last few years, and there’s a clever – even wistful – parallel father/daughter arc that shows Chun-Li [Kristin Kreuk] to be treasured by her father [Edmund Chen], and Bison’s [Neal McDonough] daughter used solely as a repository for the last of the goodness in his soul.

Unfortunately, the film falls into the usual origin story knee-deep exposition and too little actual martial arts sequences. Performance-wise, the cast is pretty good. Kristin Kreuk is at least adequate as Chun-Li; Robin Shou gives Gen [her mentor] a combination of gravity and humor that works really well; Neal McDonough is suitably psycho as Bison, and the sly chemistry between Interpol agent Nash [Chris Klein] and Bangkok cop Maya [Moon Bloodgood]definitely adds to the mix. Only Michael Clarke Duncan [Balrog, Bison’s number one enforcer] doesn’t fit – more because of the script than Duncan.

Andrzej Bartkowiak’s direction is crisp enough but he simply has too much material to cram into the film’s ninety-six minutes. The result is a movie that does entertain on a basic level, but is missing the kind of pure excitement that it needs to reach the next level.

Final Grade: C+